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Projeto Descrição

Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.

System Requirements

System requirement is not defined
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2009-08-11 18:37 Back to release list
0.9

Automatic cruz de carga do segmento de balanceamento para instalações multi-display, Dynamic Frame Resolução (DFR) de prestação framerate constante, e um plugin de compressão de tempo de execução da API para motores de compressão carregáveis imagem.
Automatic cross-segment load-balancing for multi-display installations, Dynamic Frame Resolution (DFR) for constant framerate rendering, and a compression plugin API for runtime-loadable image compression engines.

Project Resources